LARP and Ministry (part 3)

So, now I’ve racked up two posts about playing a priest character in a LARP for over a decade, and how that affected my this-world ministerial and devotional practice.  The first post was about spiritual counseling, the second about exegesis.  This third, (probably) last but (I hope) not least post will be about creating and performing prayers and ritual.

One can gather from prior posts that I didn’t create this religion for the game, nor was I the first to craft rituals and devotional practices for it.  There was already an established outline for the standard religious service, with prayers and invocations for various occasions.  There was, as well, a funeral service and blessings for the dead (important indeed in a world where combat against monsters and dark forces was a common occurrence).  The writers introduced new rituals and prayers occasionally, on at least one occasion having me hurry about to collect certain items and set a specific stage without letting me know what it was for until just before the ritual was about to commence.

But I was also allowed a great deal of creativity.  In some cases, I was creating something that already “existed ” in the game, but had never come into play- there had never been an in-game wedding in our faith, and so it was my pleasure to write the outline for one.  For another example, the ecclesiastical letters that I mentioned in post 2 always contained an appropriate prayer or invocation written by or revealed to the founder of the faith.

On the other hand, I had established my character as having some interest in and skill at poetry.  I wrote a number of prayers completely, and adapted several others (from sources including St. Francis as well as Kipling).  I also brought a devotional dimension into the ritual of making someone aware of magic by adding a guided meditation that used an appropriate story from the founding of the religion.

The most obvious benefit to my this-world practice was in making my public performance more confident.  I’m an introvert with some social anxiety and shyness; having a “playground” in which to practice being a celebrant helped me when I was doing the real thing outside of the game.  And the creativity involved in crafting in-game ritual and writing in-game religious poetry also resonated with my general creative life; more concretely, the in-game prayers I was writing were generally rhymed and metered, which challenged me usefully (as readers of my poetry here may notice, I work in free verse most of the time).  And all of my creative work is dedicated to my Patroness first, though I think She’s amused and bemused by my LARP work…

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LARP and Ministry (part 2)

So, in an earlier post I started musing about what benefit came from my playing a priest for over ten years in a live action roleplaying game (aka LARP).  It certainly honed my spiritual counseling skills, but that wasn’t the only thing.  It also gave me some useful experience with theological exegesis.

Let me give a little background here, without (hopefully) getting too deep into the nerdy details.  My character was a priest of a functionally henotheistic religion dedicated to the worship of the goddess who had created humanity.  The prime tenet of the faith was “Harm None”.  Sound familiar?  This made being an adherent of the faith somewhat… challenging, especially since the LARP setting was a dangerous, D&D like world full of monsters, evil cultists, lunatic wizards, demons, etc.  Obviously, a “turn the other cheek” or complete pacifist approach to this commandment would be ludicrous (and suicidal).

But one of the head writers for the LARP worked with me, and we turned this problem into an opportunity.  One obvious thing that I could say as my character was that the prime tenet applied only to fellow humans- monsters and other sentient races were not the concern of the goddess, so it was all right to fight them (and in fact encouraged in the case of those who were inimical to humanity).

But of course there were also brigands, thieves, and just generally nasty folk.  For this, the head writer and I resorted to a a more cunning plan- we created a series of letters that the human founder of the faith had written, explaining important matters to the first priests he had ordained.  And the very first one was about the “Harm None” commandment.

The founder wrote that the goddess preferred her folk to be peaceful, and to stop wrongdoers without violence, but when that failed, then she did not forbid violence.  It was incumbent upon people of faith to act in order to prevent harm- even if that meant causing smaller harm in order to prevent greater harm.  To fight bandits to stop them from murdering, to fight invaders to stop them from raping and plundering, to fight thieves to stop them from stealing from the weak- this was allowable.

But the goddess’s folk also had to judge- were they acting to cause the least harm?  Were they keeping violence as a last resort and not a ready tool?  And did they always remember that even a justifiable use of violence was in some way a failure, one that the user would have to explain during their post-death judgment?

The letter went on from there to explore topics such as reparations, forgiveness (both divine and human), even suicide. I did most of the heavy theological lifting on this, with the head writer providing important guidance, historical context, and suggestions.  It was challenging and fascinating, and it worked– I know for a fact that it restored the faith of one of the other characters who was a follower of the goddess- and blew the mind of the player as well.

The head writer and I went on to write (by current count) six more letters, dealing with matters such as free will, love and marriage, birth and death, etc.  Just to make things a bit meta, I got to read theses letters in character and do a further level of exegesis on them in explaining them to other characters.  The whole experience worked to greatly improve my theological thinking.  It was also a lot of fun.

Magnetic Poetry

We collect fridge magnets.  Not obsessively, but occasionally… they make great compact keepsakes to bring back from our voyages, and some artists use them as a convenient medium for small pieces.

At out cabin, we have a sampling of the usual mix, plus several different “magnetic poetry” collections- including Shakespearean words and a selection of phrases from The Onion.  This has led to many odd sentences and slogans spread across the doors of the refrigerator there.

This weekend, however, something different happened.  There were three magnets- one with a Brigid symbol, one with a picture of Her, and one with a Celtic cross.  I moved them so that there was a little space cradled between them, and challenged myself to come up with something appropriate from the remaining words.  I did… and then, after pondering the result, She told me to write the rest of the poem:

My Lady’s fire can make drunk
The coolness of this world- only pour out
And see: Her well contains the flame,
Her forge flows with the inspiring drink
Of poets. Petal upon petal, Her flowered
Aspects unfold from either, both, other;
And as hearth flicker and struck spark
Flash across the earth, springs burst forth
From every hidden hollow; water, blaze,
And the hand of Art all strive, all proclaim
The power of Her name to a waiting land.

(The part up to and including “And see” are from the magnets…)

Cousin Bat

Those who know me know that I like (am mildly obsessed with) bats.  There are many reasons, not the least is that they are an Important Animal to me spiritually – I’m not going to use any more specific terminology because I don’t want to make any claims that I don’t have backup for.

They also, unsurprisingly, flitter into my poetry:

Cousin Bat

What are the ways to sing praise of the night-flyer?
Not hard: emerging at sunfall’s call, they dive,
Flickering through light-cones, prey-hunting, or
Skim swift past our heads, sure of course, seeking
To feed on pests, unwanted crawlers; or they sip,
Hovering daintily, at secret flowers, night blooms,
Blessing each with pollen from the last; or they spread
Seeds, a worthy outcome of fruit-greed: jungles
Regrow from their dung. Cunningly concealed by day,
Carrier away when the sun is gone, so loved by Nature
They arose twice, independent; soaring a six-foot span
Or hiding thumb-small in river caves; solo slumbering in leaves
Or spiraling in their millions to flow against the moon-
Wondering words as many as all their wings would not be enough.

Shameless Self-Promotion

Just wanted to give everyone a heads up here:  I’ll have a book review and a poem published in the June issue of Witches and Pagans magazine.

I’d be excited about this issue anyway- the theme is Polytheism: Many Gods, Many Paths, and there looks to be some really good stuff in there.

You can pre-order through the link… or check with your local Pagan/Esoteric/etc. store to see when they’ll be getting it in (or give them a mournful, pleading look if they tell you they don’t carry it 😉 ).